OGL different triangle lighting
myzzard
5/2/2018 2:16 PM
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Hello,
I'm generating 3D building model from 2D plan.
My problem is that for roof I can see some triangles having different lighting than the other ones. (see the picture)
How do I construct it? I have a polygon representing roof part. I triangulate it and create DxfPolyfaceMesh object with all triangles included as DxfMeshFace.
Thanks in advance
Mariusz
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Wout
5/2/2018 5:15 PM
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Can't really tell without input data and code. But it looks like you have some jumps in the z-coordinate there.
Perhaps first strip your sample to a few triangles and find out what the issue is with the coordinates?
- Wout
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