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WW.GL 2.0.0 released

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Wout
2/25/2007 7:45 PM
WW.GL is a new library, wrapping OpenGL 1.1 currently (see http://www.woutware.com/WW.GL.html). Documentation is still lacking, but a few decent example solutions are included in the download. Even without extensive documentation WW.GL should still be pretty easy to use, given that all method signatures take OpenGL enums, so there's much less room to do anything wrong that in the conventional OpenGL api, and wrappers built by other vendors. Note that as soon as the February CTP of Sandcastle is out, I'll update the documentation (there were some issues with the December CTP). Wout
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